Gregory is a 22 year 3D video game production and development veteran. He began his career straight out of high-school and made one of the first 3D shooter games ever produced, sold via "shareware", called "Radix: Beyond The Void" in 1995.


Through working with companies such as Cavedog Entertainment, Electronic Arts, Relic Entertainment, Turbine, and Radical Entertainment, Gregory has experienced professional video game development from many different vantage points.


Gregory has played principal creative and production roles for the following titles, among others: “Harry Potter and the Chamber of Secrets PC,” “Incredible Hulk: Ultimate Destruction", and “Scarface: The World is Yours.” Gregory was also the project lead for Cavedog’s E3 1999 award winning “Amen: The Awakening” and wrote the original game design treatment for Relic’s “Homeworld.”


Gregory is the founder and CEO of Interdimensional Games Inc (iDGi) which has independently financed and produced two core 3D PC games “Consortium” and “Consortium: The Tower”. These titles stay true to the iDGi mandate of creating games that push the boundaries of blending interactive narrative and traditional game mechanics seamlessly, aligned with a moral compass.  Consortium fans have a growing Discord channel.


Gregory has also mentored several student teams enrolled at the Vancouver Film School's Game Design program, and also taught their Analog Game Theory course fifteen times over the GD14 - GD29 classes.


Gregory resides in Vancouver, BC, Canada and is currently consulting as a producer and game designer.  He enjoys spending time with his wife and six year old daughter and is interested in all things that science-fiction can do to help usher in a better era for humanity.